Table 2-3 GRAPHICS Commands

The commands in this table are used to control the graphics of the ANSYS program. A brief description of each command is given, along with the page number where the complete command definition can be found. The commands are grouped by functionality.

Table 2-3a Set Up

These GRAPHICS commands are used for general graphics control, such as window set up, color settings, specifications saving, etc.

/CMAP Changes an existing or creates a new color mapping table.

/COLOR Specifies the color mapping for various items.

/DEVICE Controls graphics device options.

DSYS Activates a display coordinate system for geometry listings and
plots.

/DV3D Sets 3-D device option modes.

/ERASE Specifies that the screen is to be erased before each display.

ERASE Explicitly erases the current display.

/GCMD Controls the type of element or graph display used for the GPLOT command.

/GFILE Specifies the pixel resolution on Z-buffered graphics files.

GPLOT Controls general plotting.

/GRAPHICS Defines type of graphics display to be used for element plots.

/GRESUME Sets graphics settings to the settings on a file.

/GSAVE Saves graphics settings to a file for later use.

/GTYPE Controls the entities that the GPLOT command displays.

HPGL Specifies various HP options.

IMMED Allows immediate display of a model as it is generated.

/MREP Enables you to reissue the graphics command macro "name" during a replot or zoom operation.

/NOERASE Prevents the screen erase between displays.

/PCOPY Generates hard copies automatically (device dependent).

PSCR Specifies various PostScript options.

/PSTATUS Displays the global or window display specifications.

/REPLOT Automatically reissues the last display command for convenience.

/RESET Resets display specifications to their initial defaults.

/SEG Allows graphics data to be stored in the local terminal memory.

/SHOW Specifies the device and other parameters for graphics displays.

/WINDOW Defines the window size on the screen.

Table 2-3b Views

These GRAPHICS commands are used to control the view of the model.

/ANGLE Rotates the display about an axis.

/AUTO Resets the focus and distance specifications to "automatically
calculated."

/DIST Specifies the viewing distance for magnifications and perspective.

/FOCUS Specifies the focus point (center of the window).

/USER Conveniently resets /FOCUS and /DIST to USER.

/VCONE Defines the view cone angle for perspective displays.

/VIEW Defines the viewing direction for the display.

/VUP Specifies the global Cartesian coordinate system reference
orientation.

/ZOOM Zooms a region of a display window.

Table 2-3c Scaling

These GRAPHICS commands are used to scale various parts of the display.

/DSCALE Sets the displacement multiplier for displacement displays.

/RATIO Distorts the object geometry.

/SHRINK Shrinks elements, lines, areas, and volumes for display clarity.

/SSCALE Sets the contour multiplier for topographic displays.

/VSCALE Scales the length of displayed vectors.

Table 2-3d Style

These GRAPHICS commands are used to change the way a model is displayed.

/CPLANE Specifies the cutting plane for section and capped displays.

/CTYPE Specifies the type of contour display.

/EDGE Displays only the "edges" of an object.

/ESHAPE Displays elements with shapes determined from the real constants.

/FACET Specifies the facet representation used to form solid model
displays.

/GLINE Specifies the element outline style.

/LIGHT Specifies the light direction for the display window.

/NORMAL Allows displaying area elements by top or bottom faces.

/SHADE Defines the type of surface shading used with Z-buffering.

/TRLCY Specifies the level of translucency.

/TYPE Defines the type of display.

Table 2-3e Labeling

These GRAPHICS commands are used to add helpful labels and symbols to displays.

/CLABEL Specifies contour labeling.

/CONTOUR Specifies the uniform contour values on stress displays.

/CVAL Specifies non-uniform contour values on stress displays.

/GFORMAT Specifies the format for the graphical display of numbers.

/NUMBER Specifies whether numbers, colors, or both are used for displays.

/PBC Shows boundary condition symbols and values on displays.

/PBF Shows body force loads as contours on displays.

/PLOPTS Controls graphics options on subsequent displays.

/PNUM Controls entity numbering/coloring on plots.

/PSF Shows surface load symbols on model displays.

/PSYMB Shows various symbols on displays.

/TRIAD Shows the global XYZ coordinate triad on displays.

Table 2-3f Graphs

These GRAPHICS commands are used to control the way line graphs are displayed.

/AXLAB Labels the X and Y axes on graph displays.

/GRID Selects the type of grid on graph displays.

/GROPT Sets various line graph display options.

/GRTYP Selects single or multiple Y-axes graph displays.

/GTHK Sets line thicknesses for graph lines.

/XRANGE Specifies a linear abscissa (X) scale range.

/YRANGE Specifies a linear ordinate (Y) scale range.

Table 2-3g Annotation

These GRAPHICS commands are used to annotate a display with notes and symbols.

/ANNOT Activates graphics for annotating displays (GUI).

/ANUM Specifies the annotation number, type, and hot spot (GUI).

/LARC Creates annotation arcs (GUI).

/LINE Creates annotation lines (GUI).

/LSPEC Specifies annotation line attributes (GUI).

/LSYMBOL Creates annotation symbols (GUI).

/PCIRCLE Creates an annotation circle (GUI).

/PMORE Creates an annotation polygon (GUI).

/POLYGON Creates annotation polygons (GUI).

/PSPEC Creates annotation polygon attributes (GUI).

/PWEDGE Creates an annotation wedge (GUI).

/TLABEL Creates annotation text (GUI).

/TSPEC Creates annotation text attributes (GUI).